
So here’s another option: download the APK from Maxime Lhuiller’s website, which you can install using ADB (see below) or Sidequest. If you have an older version of Sidequest, it might not install correctly (mine just kept loading). Then click on the install button for the model you’d like to explore. On Sidequest, you can click on the browser (globe icon in the title bar) and enter this address. I recommend using the most current version of Sidequest. Another tip: move slowly to avoid nausea.įirst, install Sidequest. But please note that this is more likely to cause motion sickness. In this mode, the height will change depending on the terrain. But if you press the A button on the right controller it will bring up a menu where you can disable the camera constraint. By default, the user moves at the same height as the camera. You can then move around physically or by using the right controller’s joystick. The 3D models you installed will be listed there. Once installed, you can view them on your Quest or Quest 2 by going to your Library and selecting Unknown Sources. To view the models in VR, you will need to sideload them into your Quest, Quest 2, or Oculus Go (see instructions below). If you don’t have a VR headset, you can also look at the models on Sketchfab. Not only can you move forward, backward or side-to-side, but the perspective will also change if you crouch for example. Now you can explore several of these environments yourself in VR with Oculus Quest, Quest 2, or Oculus Go, and yes, they do support 6DOF VR with Oculus Quest. Here’s a demo video of one of the 3D models:

Unlike very costly LIDAR cameras or conventional photogrammetry that requires thousands of photos, this approach with 360 videos is much faster to capture and uses affordable consumer cameras. After recording the videos, he uses software that analyzes the videos and converts them into a 3D model. Lhuillier uses Garmin Virb 360 or a GoPro MAX both of which are consumer 360 cameras (although they both have built-in GPS, Dr.


To capture his videos, he uses a 360 camera mounted on a helmet.

Maxime Lhuillier from CNRS/Institut Pascal/UCA has been researching videogrammetry software that can convert 360 videos into a 3D environment. What if you could create a 6DOF 3D environment just by recording a 360 video with a consumer 360 camera? Here are sample 3D models generated from a 360 video that you can explore in VR with Oculus Quest, Quest 2, Oculus Go, or Sketchfab, like being able to walk around inside a photo!ĭr.
